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Computing /IT

Subject: ICT & Computer Science
Contact: Mrs Hyland


All students study ICT & Computer Science at Key Stage 3.  At Key Stage 4 students can opt to do GCSE ICT and/or GCSE Computer Science. At Key Stage 5 students study BTEC Level 3 National Extended Certificate in Information Technology. Throughout each Key Stage students use a variety of Microsoft Office applications along with creative design software. We aim to develop both their ICT and Computer Science skills as this gives students the opportunity to improve their coding skills and knowledge of how a computer works.  Students also learn how to be creative using a computer to design computer graphics, animations, videos and websites as well as learning how to use a spreadsheet and database.



In Year 7 and 8, students develop their ICT skills by using various Microsoft Office applications.  Students use spreadsheets and databases to learn how to handle and record data. Students also cover an element of Computer Science using Scratch software to develop their coding skills by creating a game.  In Year 9, students complete one ICT unit and the remaining units of work are based around Computer Science, e.g. Algorithms, Programming & Development, Data Representation, Hardware & Processing, Communication & Networking.

Curriculum content


Term 1

Term 2

Term 3

Year 7

Using the Internet, Searching, Copyright,


Spreadsheet, Database, Leaflet Design.

Scratch – Coding to design a game.

Year 8

Digital Footprint, Digital Device Safety, Cyber Bullying Video.

Further development of spreadsheet and database skills, Poster design.

Website design – to design an E-Time Capsule Website, HTML Coding.

Year 9

Information Technology, Algorithms.

Programming & Development, Data Representation

Hardware & Processing, Communication & Networks

Age related milestones




At GCSE students can opt to do ICT or Computer Science. We follow the Edexcel syllabus for ICT and OCR syllabus for Computer Science.  In GCSE ICT, students have a Controlled Assessment (60%) and an exam (40%).  Students also take part in various skills building exercises in order to complete their controlled assessments to a good standard.  In GCSE Computer Science, students have a Controlled Assessment (20%) and an exam (80%).  There are two exam papers on Computer Systems and Computational thinking, algorithms and programming. The 20% Controlled Assessment involves students coding a program using Python programming language, this is evidenced in a write-up including, Analysis, Design, Development, Testing, Evaluation, and Conclusions.  Students are taught in 5 hours a fortnight for each subject.

Exam board and course

GCSE ICT – Edexcel

GCSE Computer Science – OCR

Curriculum Content


Term 1

Term 2

Term 3

Year 10

Activity 1 – Skills Building and Controlled Assessment - Investigation, Survey, Logo, Web banner, Activity 1 Review.

Activity 2 – Skills Building and Controlled Assessment – Model Shelter, Developing the Model.

Activity 2 – Skills Building and Controlled Assessment – Report, Digital Poster, Activity 2 Review, ICT Theory/Exam Practice.

Year 11

Activity 3 – Skills Building and Controlled Assessment – Video Advert, Website design.

Activity 3 – Skills Building and Controlled Assessment – Build Website, Activity 3 Review.

Activity 4 – Controlled Assessment – Evaluation, ICT Theory/Exam Practice.

GCSE Computer Science

Term 1

Term 2

Term 3

Year 10

Systems Architecture, Memory, Translators & Facilities, Computational Logic, Algorithms, Producing Robust Programs, Programming Techniques, Programming development.

Storage, Programming Techniques & Challenges, Systems Software, Wired & Wireless Networks, Producing Robust Programs, Formal Coding Assessment.

Network Topologies, Protocols & Layers, Data Representation, Programming Development, SQL.

Year 11

Ethical, legal, cultural & environmental, Programming Skills Audit, NEA.

Complete NEA, System Security, Revision.

Revision & Exam Practice.

Assessment components


Unit 1 (40%)

In this unit, students explore how digital technology impacts on the lives of individuals, organisations and society. Students learn about current and emerging digital technologies and the issues raised by their use in a range of contexts (learning and earning, leisure, shopping and money management, health and well-being, on the move). They develop awareness of the risks that are inherent in using ICT and the features of safe, secure and responsible practice.

Unit 2 (60%)

This is a practical unit. Students broaden and enhance their ICT skills and capability. They work with a range of digital tools and techniques to produce effective ICT solutions in a range of contexts. Students learn to reflect critically on their own and others’ use of ICT and to adopt safe, secure and responsible practice. They put into practice what they learned about digital technology in Unit 1.

Activity 1

Investigation, Survey, Logo, Web banner, Activity 1 Review

Activity 2

Model Shelter, Developing the Model, Report, Digital Poster, Activity 2 Review

Activity 3

Video Advert, Website design, Build Website, Activity 3 Review

Activity 4


GCSE Computer Science  

Paper 1: Computer Systems (40%) Systems Architecture, Memory, Storage, Wired and wireless networks, Network topologies, protocols and layers, System security, System software, Ethical, legal, cultural and environmental concerns.
Paper 2: Computational thinking, algorithms and programming (40%) Algorithms, Programming techniques, Producing robust programs, Computational logic, Translators and facilities of languages, Data Representation.
Programming Project (20%) Programming techniques, Analysis, Design, Development, Testing, Evaluation, and Conclusions.

Enrichment opportunities

ICT and Computer Science catch-up sessions every Monday at lunchtime and Tuesdays after school.

Useful websites to support learning

BBC Bitesize KS3 ICT website
BBC Bitesize KS3 Computer Science website
BBC Bitesize KS4 ICT website
BBC Bitesize KS4 Computer Science website